3D to 2D Spritesheet
A browser-based tool for converting 3D models into 2D sprite sheet animations. Built for my own games at mangasmango.com.
What it does
Drop a .glb file into the viewer, position the camera at the angle you want, pick an animation, set your frame size and frame count, and generate a PNG sprite sheet. The output is a grid of frames sampled evenly across the animation clip, ready to use in any 2D game engine.
How to use
- Drop a
.glbfile onto the viewer area (or click to browse) - Orbit the camera to the angle you want — drag to orbit, right-drag to pan, scroll to zoom
- Select an animation from the dropdown (populated automatically from the model)
- Set the number of frames, frame size in pixels, and column count for the grid layout
- Choose transparent or black background
- Click Generate Spritesheet and download the PNG
Source Code:
https://github.com/ValisStamatis/3d-to-2d-spritesheet
IF YOU LIKE MY WORK PLEASE CONSIDER BYING MY PAID GAME:
https://store.steampowered.com/app/3677070/Mark_of_Cain/
| Published | 1 day ago |
| Status | Released |
| Category | Tool |
| Platforms | HTML5 |
| Author | Mangas Mango Studios |
| Tags | 2D, 3D, Sprites, tool |
| AI Disclosure | AI Assisted, Code |

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