<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>INKOCHET Devlog - itch.io</title><link>https://mangasmango.itch.io/inkochet</link><description>A free-to-play retro first-person puzzle game.</description><item><guid>https://mangasmango.itch.io/inkochet/devlog/1516902/my-first-custom-raycaster-game-using-js</guid><title>My first custom raycaster game using js</title><link>https://mangasmango.itch.io/inkochet/devlog/1516902/my-first-custom-raycaster-game-using-js</link><pubDate>Thu, 07 May 2026 15:36:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI3MTMxNDMxLmpwZw==/400x224%23c/bS%2BRMt.jpg" class="post_image"/><p>I’ve been working on a small free-to-play puzzle game recently, and one of the biggest decisions behind the project is that I’m not using a traditional game engine. No Unity, Unreal, or Godot. Ins...</p>]]></description></item></channel></rss>